![]() ![]() What is unfortunate is, just about this point in the game is when things really get rolling, and I enjoyed the story elements, side quests and general visual detail of the planet you arrive on after the alternate Earth incident more than any other part of the game. If he would have just gone off and slit his wrist in a corner somewhere, leaving Reimi in charge, I would have enjoyed the rest of the game much more, I’m sure. You pick up a new party member, Edge gets all butt-hurt for the next 10 hours of story, brooding around spatting at anyone and anything because he blew up a planet. Throughout the entire rest of the game you will be sitting there wondering what the hell you just spent those two or three hours of game play on the alternate Earth accomplishing. The Calnus and crew escape, picking up an extra member, another main playable character, the cat-lady Meracle. Edge Maverick, hands over the power source of the Calnus, the crazy lady who runs the base uses it in her big machine and destroys the entire planet. is being depicted as a Nazi-like government or something. That town has a military base in it and, to make a long story short, they do scientific testing on aliens to find a power source strong enough to ensure that they will conquer the world. You land your ship in what appears to be the Southwest U.S., and explore this poor excuse for a town. It isn’t the earth of the present, the year is 1947 (if I remember correctly). On the other side of this black hole is an alternate-reality Earth. We are dealing with a work of fiction here, after all. Let’s suspend belief for now and imagine that that is even possible. About 20 hours into the game (give or take), you’ll run into a horrible sci-fi cliché, your ship, the Calnus, and its entire crew, will be tossed through a black hole and spewed out on the other side. Let’s look at an example, and I’ll give a spoiler warning here, as I will mention a few story points, but because they hardly relate to the game’s main plot at all, probably won’t matter. There are side plots in this story that, even to this day, I wonder what reason they have to be in the game at all. The movie is entertaining, but that’s about all it is. It’s kind of like when you go to see a movie, and you could care less about the plot because it’s bad, or the characters, because they’re written pretty horribly, but there are lots of explosions and cool visual effects. All this combines to make an entertaining romp across the galaxy, if not unique or fulfilling. ![]() The characters are interesting, at least for a little while, even though they are typically huddled into JRPG stereotypes. ![]() It’s hard to understand at times, but that is the way of the JRPG. The story is pretty cliché, in a way, but that doesn’t necessarily make it bad. Naturally, that mission goes horribly wrong at the outset, and Edge and Reimi get embroiled in events that could determine the very fate of the entire universe. On that ship we find our two main characters – Edge and Reimi – a couple of childhood friends that are tossed into space on a mission to find humanity a new home. That foray away from home is led by several ships, one of which is the Calnus. Star Ocean: The Last Hope really catches my imagination in that way, because it sees humanity reaching toward the stars to find a new home after they destroyed Earth in a massive nuclear holocaust. I’m in awe of space exploration in general, seeing new things, finding out what is out there, beyond the blue jewel we call our home. I grew up on watching reruns of the original Star Trek and then spent my teenage years watching The Next Generation. I’m innately drawn to just about any form of entertainment with a sci-fi setting. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |